I Do (I Don't)

I Do (I Don't) takes the players on a romantic journey through a fairytale courtship… oh, who am I trying to kid? I hate weddings and the multi-billion dollar industry that fuels them. I cringe watching the equivalent of a house down payment or a new car get frittered away on ugly dresses, open bars, extravagant dinners, and bad DJ's. I loathe seeing women care more about the size of the diamond than the man who gave it to them. I'm disheartened seeing "'til death do us part" turn into "four or five good years". Since marriage seems to be taken so lightly these days, I decided to make a game of it. Sit down, pick up the dice, and wind your way through a few dates from hell before eventually finding Mr. Right and planning and executing the "perfect" wedding.