I Do (I Don't) takes the players on a romantic journey through a
fairytale courtship… oh, who am I trying to kid? I hate weddings and
the multi-billion dollar industry that fuels them. I cringe watching
the equivalent of a house down payment or a new car get frittered
away on ugly dresses, open bars, extravagant dinners, and bad DJ's. I
loathe seeing women care more about the size of the diamond than the
man who gave it to them. I'm disheartened seeing "'til death do us
part" turn into "four or five good years". Since marriage seems to be
taken so lightly these days, I decided to make a game of it. Sit
down, pick up the dice, and wind your way through a few dates from
hell before eventually finding Mr. Right and planning and executing
the "perfect" wedding.